![]() Since the cursor didn't move, this was in the same spot, and thus levels Asharra a second time. This wasn't identified because of another issue an as-of-yet unidentified issue causes the selector detector to trigger after leveling Asharra, causing it to believe the specialization window was open, and click a second time. This caused the mouse-move operation to fail. As u/nooooblet pointed out, there was a typo on line 481 the y coordinate was put as whiteyy instead of whitexy. Issue identified turns out that it was a combination of two separate issues feeding each other. ![]() (1280 x 720 windowed) u/hikibla Hikibla has also added a few new tools this version will now reset if you're in an adventure when you start, and will check that you're upgrade and show/hide adventure settings are correct.ĭouble leveling Asharra issue seems to be FIXED. Hopefully by starting with a resolution closer to your own, you may be able to get at least a few of the variables done for you, or be able to merely tweak them by hand a few pixels, meaning less mucking around with Window Spy. ![]() These are not guaranteed to work on your machine with the same resolution they are meant to be a starting point. If you get the script working on your machine, drop the variables into hastebin along with your resolution. ~ exits the script entirely, while Ctrl R reloads the script, which will abort the loop while leaving the script open, so you can start it over without having to open it again.Įdit: I'm also going to collect variables for different resolutions. I've also created a video guide for what each variable refers to if the comments in the code aren't enough, linked here. You should be able to change those 30 or so variables to make the script run at whatever resolution you use. All of the on-screen locations are stored as global variables at the top of the file. The code is also designed to be somewhat easy for the user to tweak. The code can run 1-30 in Mad Wizard Free Play in under 11 minutes, including the time to start the adventure and reset it. This makes it a lot more robust when janky things happen, like slow spawns or lag. It utilizes some snazzy code to detect level transitions, allowing take actions based on context, rather than timing estimates. Other sites also mentioned a way to make bigger gold drops, but in my opinion this hack it's not very useful in the long run because the hack is applied in a fixed amount so in bigger areas it's better to turn it off.Is my new, top of the line, gem farming script. It's a bug that exists since the beggining of COtLI and the devs don't want (or don't know how) to fix it, so the best option is to restart the game to "clean up" CPU usage before the game crashes so that it autosaves without the risk of losing progress. ![]() This makes favor grinding and gem farming much more easier and manageable, but using it for too long is very CPU heavy since in this game (and in COtLI) the game has a constant memory dump, and speedhacking intensifies this process. Good news, though! Speedhacking with Cheat Engine works like a charm on this game, and even 500 speed makes very good differences with no problems for the game or PC, when in CotLI 50/100 speed already made the game unplayable. Like CotLI, the game is tied to the server, so most of the simple modifications with Cheat Engine (like freezing/modifying addresses) don't work. Also, some hacks that worked in CotLI like freezing the adress of consumables (Quantum Leaps, Gold Bonanzas, etc), a very helpful hack to gear event characters and make them more useful in that game, don't work on this one, so I guess the devs are doing their homework lol. The absurd amounts of gems needed to buy familiars also sucks. The only problem is that the game (as of today) doesn't have a good way to obtain and gear event champions, they tried to do something about it with the Time Gates update but honestly it's not much help. The game is very similar to CotLI, but it's much better in my opinion in terms of strategy and campaigns. ![]() Hello! I used the Search feature and didn't found a thread about this game so I decided to make one! It's from the same guys who made Crusaders of the Lost Idols, who already have a dedicated page in the database with cheats, hacks and discussions, so I hoped to do something similar with this one. ![]()
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